#ifndef CHELP_H

#define CHELP_H

#include "CScene.h"

class CHelp : public CScene
{
public :
						CHelp(void);
						~CHelp(void);

			void		put(void);
			void		setKeyBoardState(int const _nState,int const _nKey);
			void		setMouseState(int const _nState, int const _nX, int const _nY);

			int			run(void);

private :
	int		m_nNowPageNumber;

			void		mouseButtonHitCheck(void);
			void		pageMove(int _nArrow);
			void		ImgRemove(void);
};

#endif